Viewing last 25 versions of comment by xbi on image #2704657

xbi
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I think the point of this upload is demonstration that eyes reflections are not real, because they are identical in different locations.


 
I don’t think it’s mistake, more intentional tradeoff. because iIt’s tradeoff of technical correctness vs making eyes pretty vs movie budget. It’s hard to make eyes reflection looking nice when you can’t control highlights shape, and it’s hard to control eye highlights when they come from environment. Also saves some rendering time, so you don’t have to render whole city just for character eyes


 
Maybe worth to make different reflection maps for different locations though.
No reason given
Edited by xbi
xbi
Fine Arts - Two hundred uploads with a score of over a hundred (Safe/Suggestive)
Da Magicks! - Merited Fine Arts badge with only their own art
The Power of Love - Given to a publicly verified artist with an image under their artist’s tag that has reached 1000 upvotes
A Really Hyper Artist - 500+ images under their artist tag
Best Artist - Providing quality, Derpibooru-exclusive artwork
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I think the point of this upload is demonstration that eyes reflections are not real, because they are identical in different locations.

I don’t think it’s bmistadke, more intentional tradeoff. because it’s tradeoff of technical correctness vs making eyes pretty vs movie budget. It’s hard to make eyes reflection looking nice when you can’t control highlights shape, and it’s hard to control eye highlights when they come from environment. Also saves some rendering time, so you don’t have to render whole city just for character eyes

Maybe worth to make different reflection maps for different locations though.
No reason given
Edited by xbi
xbi
Fine Arts - Two hundred uploads with a score of over a hundred (Safe/Suggestive)
Da Magicks! - Merited Fine Arts badge with only their own art
The Power of Love - Given to a publicly verified artist with an image under their artist’s tag that has reached 1000 upvotes
A Really Hyper Artist - 500+ images under their artist tag
Best Artist - Providing quality, Derpibooru-exclusive artwork
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I think the point of this upload is demonstration that eyes reflections are not real, because they are identical in different locations.

I don’t think it’s bad, because it’s tradeoff of technical correctness vs making eyes pretty vs movie budget. It’s hard to make eyes reflection looking nice when you can’t control highlights shape, and it’s hard to control eye highlights when they come from environment. Also saves some rendering time, so you don’t have to render whole city just for character eyes

Maybe worth to make different reflection maps for different locations though.
No reason given
Edited by xbi