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Description
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Tags
+-SH suggestive192049 +-SH artist:fishimira359 +-SH rarity219090 +-SH anthro364088 +-SH g42048581 +-SH 3d124314 +-SH animated127223 +-SH ass81246 +-SH both cutie marks14438 +-SH butt235044 +-SH butt jiggle551 +-SH clothes642690 +-SH face not visible138 +-SH facing away561 +-SH female1823555 +-SH garter belt12567 +-SH gloves30509 +-SH lace1231 +-SH lingerie14188 +-SH no tail2357 +-SH panties64403 +-SH raritights55 +-SH rearity7479 +-SH sexy46629 +-SH solo1441316 +-SH solo female236852 +-SH source filmmaker68416 +-SH stage.bsp266 +-SH stockings49260 +-SH stupid sexy rarity2244 +-SH thigh highs60938 +-SH thong7744 +-SH underwear79675 +-SH walk cycle554 +-SH walking7671
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…