I’ve been considering doing commissions myself (since I really need the money) but get very little to no feedback at all on the artwork that I’ve put out.
What kind of prices do y’all think I could get out of my stuff?
I’m gonna be brutally honest. If you would like feedback from an artist who’s paid thousands of dollars to work on game projects, here’s some feedback: You’re not that much better off than OP.
Surrealistic/semi-realistic ponies like my avatar and of works like Tsitra360 are very difficult to pull off. Critics don’t even think Tsitra’s art style is good as well, and very, very few artists can pull off convincing dimensionality on FiM-style ponies without making it look uncanny. (It’s part of why Hashbro is so famous for being the few who does it right).
Though it’s hard for me to accurately judge if I’m also one of the few who gets it right, it gets some critical acclaim from other admins at the best-of-mlp-fim group on deviantART. Whether my avatar is a good example or not, I have to extrapolate information not found in the original vector style and add features like the brow ridge and cheeks to avoid making uncanny ponies. You have to do anatomy studies to know how to make ponies less uncanny. By ‘studies’, I do not mean looking at anatomy reference sheets drawn by hobbyists; I mean understanding what’s underneath the skin of RL horses and humans. Often, artists learn this by drawing realistically from life. Try gesture drawings as well.
Don’t use black to shade; it’s incorrect and gets you boring colors. Go outside on a sunny day and observe how shadows are more cyan-tinted than areas lit by the sun.
Know how to use negative space well as well. Your avatar’s nose is bumping into the edge of your canvas which results in a very annoying effect that it looks like he’s bumping into an imaginary wall.
I dunno what prices you can get away with at your level, but if you’re not getting feedback, it’s not a good sign. If you work enough on color theory, composition, lighting, anatomy, perspective, and other things, you’ll be a lot more marketable but until then, you’re only starting out.
Anyways, sorry if I came off as pretentious, but feedback is feedback.